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2Moons is a free MMORPG video game published by Acclaim under the direction of David Perry. The game is an adaptation of Korean MMORPG Dekaron by GameHi for the North American market, featuring a new story line. Closed beta testing ended March 7th, 2007. The open beta testing phase, which began July 30th, 2007, has experienced several delays. Previously, a commercial launch was planned for the summer of 2007, but due to the open beta delay, Acclaim has been unable to give an official launch date for the game. As stated by David Perry, Acclaim is "the new kid on the block" in the MMORPG market, and they have had many issues to fix while preparing for the open beta launch of the title.

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วันพุธที่ 26 พฤศจิกายน พ.ศ. 2551

การอัพสกิล Knght สายผสม

การอัพสกิล Knght สายผสม สายผสมก็มีสองแบบลองไปดูครับ

Hybrid - The Shield And 2 Hander Knight


Note: This works with every weapon, I'm using swords as an example because they're the most frequently used and, in my opinion, the one that most benefits from this build. For any other weapon, just max their class-specific tree instead of sword's.

This is a build based on using weapon switch to get the best of 2 builds - The defensive properties of a shield build, and the damage potential of a 2handed build.


Level needed to complete the build: 138
Skill points left at 150: 12

Skill Point Distribuition:


Alternatively:



At level 91:



Pros:
- The very high survivability (high defence and block ratio) from sword/shield builds with the very high damage from 2 handers on switch.
- Capacity to stun with both switches (leaving them open to the ultimate punishment of Genocide and/or Air Smashing with 2 hander).
- Versatility.


Cons:
- Requires a very high level to be "complete", and even so could use more skill points to finish maxing some moves.
- Switching weapons and shortcut bars can get confusing in the middle of a war.
- You're forced to sacrifice some skills... You can't have everything...

Description:
The high protection of Sword/Shield together with the high-damage of 2 handed builds. Definetly a dangerous combination
Important skills:
- Pretty much the same the Shield and 2Hander versions alone. Diference is that now Berserker becomes a stunner over a damage dealer, and you get the options to switch between both builds.




Hybrid - The Dual And 2 Hander Knight


Note: This works with every weapon, I'm using axe as an example because they're the most frequently used and, in my opinion, the one that most benefits from this build. For any other weapon, just max their class-specific tree instead of axe's.

The ultimate berserker build. This whole build sacrifices defence around delivering damage, and in monumental ammounts. Genocide And Spout Anger working together. The speed of dual weapons against a Wrist Chop-ed oponent. Deadly.


Level needed to complete the build: 137
Skill points left at 150: 13

Skill Point Distribuition:


Alternatively:



At level 91:



Pros:
- Ultimate Berserkerism - Speed on one side, power on the other... If it gets it's attack going, there just may be no stop.
- Ultimate attack. Axes + Genocide, with Spout Anger on top are nothing but awe inspiring.
- A well applied Wrist Chop can leave the oponent completely helpless facing the speed of dual wields.

Cons:
- No defence. Whatsoever... Getting hit with this build and having your momentum haulted will often mean the end.
- A poorly timed weapon switch can completely derail the brutal offence, and leave you open to punishment.

Description:
The best way to describe this build? "They won't hurt me if they can't stand". Power move after power move will deliver enourmous payloads of damage and destruction. Duals can get an opening due to their speed, while the 2handed Axe has Wrist Chop to "cut down" the oponent's speed, and once more, leave him vulnerable. The best way to use this build is to be relentless in attack, because your defence just isn't there.
Important skills:
- Pretty much the same the Dual and 2Hander versions alone. Except medium/low damage quick jabs are tuned down in detriment of the high-damage power moves.

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