Dekaron Online


เทคนิคการเล่น (tecnic) เควส (quest) สกิล (skill) การอัพสกิล (up skills) มอสเตอร์ (monster) ไอเทม (item) ดันเจี้ยน (dungent) การใช้เมนู (menu) การเล่นเบื้องต้น videoการเล่นdekaron ของอาชีพทั้ง 6 คือ Azure Knight , Bagi Warrior, Incar Magician , Segita Hunter , Segnale , Vicious Summoner

This Site (Weblog) Dekaron online have tecnic, quest , skill, howto upskill , Detail monster , Item , Dungent , howto use menu , basic to play , video dekaron and all

2Moons is a free MMORPG video game published by Acclaim under the direction of David Perry. The game is an adaptation of Korean MMORPG Dekaron by GameHi for the North American market, featuring a new story line. Closed beta testing ended March 7th, 2007. The open beta testing phase, which began July 30th, 2007, has experienced several delays. Previously, a commercial launch was planned for the summer of 2007, but due to the open beta delay, Acclaim has been unable to give an official launch date for the game. As stated by David Perry, Acclaim is "the new kid on the block" in the MMORPG market, and they have had many issues to fix while preparing for the open beta launch of the title.

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แสดงบทความที่มีป้ายกำกับ เทคนิคการเล่น Dekaron แสดงบทความทั้งหมด
แสดงบทความที่มีป้ายกำกับ เทคนิคการเล่น Dekaron แสดงบทความทั้งหมด

วันเสาร์ที่ 20 ธันวาคม พ.ศ. 2551

Incar Solo Leveling guide

Incar Solo Leveling guide

This is Thepowerlevel.Welcome to our website.This is a guide for old players or new players to Incar Solo Leveling in 2Moon.This is also not a contest to figure out who has the best leveling spot, I encourage anyone reading this to try the leveling spots listed and use which ones work best for them. As always, remember there are many many good spots for leveling, and if someone is in "your spot" then finding a new one is usually better than competing.

- Don't troll!
Please put a * near spots you are unsure of!

Level - Area - Mobs/Explaination
1-8 - Noob Zones - Kill quest mobs and do a bit of grinding (the quests are important for access to the noob maze later on.)

7-15 - North Morte/Ares - Do the noob mazes in both areas (requires the blaverus/mofa and larva/spider quests in loa/braiken)

14-16 - Denebe - Lizardmen & Lizardmen Knights, if you move away from the entrance to denebe there are spots with less players.

16-20 - Denebe - Mantises. I leveled on these for a while, they aggro and there are some fast spawning spots if you look.

18-24 - Castor Cave - Zombie Hosts

18-20 - Castor Cave - Skeleton Archers & Fighters

18-24 - Norak Cave - Yeterians/Yetarian Bows

26-30 - Heiharp - Penril Knights & Fighters(AoE) You can AoE these in groups of 3-4, killing hunters when necessary.

27-30 - Requies - Helioms (Get the quest from the farmer in denebe for the extra exp, it's a lot.)

30-32 - Requies - Sylvans (the big lobsters on the becah) Get the quest from the farmer's wife, it's worth a lot of exp.

32-34 - Requies - Nihilis(AoE) they are much easier in a group, and there is quest in Requies (at Lukas) to kill 100.

34-36 - Requies - Echidnas(AoE, myrmaid looking things), again get a quest at Lukas after finishing nihilis.

36-38 - Requies - Asrons(AoE) Once more, get quest at Lukas after echidnas.

40-50 - Frozen Valley of Vengence - The further north you go, the harder the mobs are. Do the quests that you recieve here to get armor & helm with four sockets each.

34-50 - Requies Instant Dungeon - Do the dungeon as many times until you get bored. It can cost a lot of money though, I wasn't able to complete it until 41.

If anything looks wrong, tell me and I'll check my info. Stay tuned for more updates.

Here is the quick link:2Moon gold and 2Moon power leveling.
Credit to rapturesan.

Tribrid Guide Lvl 90+ leveling spot

Tribrid Guide Lvl 90+ leveling spot

Welcome to Thepowerlevel. This is 2Moon Tribrid Guide. This guide introduce Tribrid Guide Lvl 90+ Leveling spots... Hope it can help you....That's where i mostly leveled, if you have other places you like, just go there.


outside of Crevice dungeon: ( use xbow + dagger )

90 - 95
Avalon island - northeast (the little extra island) with the Gielogun lords. easy to kill, decent exp, chance to get T3 (for wings).

95 - 108
Avalon island - center at Aeris and Desayer... easy to kill, good exp.

105 - 115
Cursed Maze - only if you don't lag much, possible to train there without using a single Hp pot. Farming for Duke vc. exp is ok, drops suck mostly. (when you enter maze go south, the first bigger room is great for soloing... but often parties there). You can easily solo far-north-east room too, with berserker and barbarian, good drops, but until 115 less exp than in the room i mentioned before.


Crevice dungeon: ( use bow + xbow here )

92 - 110
Crevice B is rather easy and not too bad exp. your job is too keep up Aoe-chains - more information about these chains in later chapter.
Crevice has 10 rounds, getting harder from round to round:
round 1-2 you can stay on yellow pad aoeing the spawing mobs a bit.
round 3-10 you stay on the white pad and keep up your aoe-chain (use curse resist gear at round 10 ...helmet and armor with curse gems to get about 75% curse resist)

~100-115
Crevice A is faster and gives more exp than B.. the monsters are about the same.
round 1-2 same as in B
round 3-10 you can go to white or red pad...on white you will need cirse resist again in round 10, on red you dont. again keep your aoe-chain up.

You can start getting into decent DF - parties with Lvl 95, or before with guild...use bow + xbow in DF.

If you need gold in leveling, you can contact our website,our company have huge stock on 2Moon gold and 2Moon power leveling. Once you need, We deliver all goods as soon as possible after ordering and verification is complete. Thanks for you support.

This guide is from 2moon foum. The link is here..

Credit blogs.grab.com

Dekaron (2Moon) hunter dagger guide

Dekaron (2Moon) hunter dagger guide
เทคนิคแนวทางการเล่น ฮันเตอร์ สายมีด

Hello,guys.Here is Thepowerlevel.There is a guide for hunter dagger user.I collect this 2Moon guide from official forum. Maybe you can find some useful methods in this guide. Let's go now...

First thing first. STR is for noobs dont wast your stats on it. It iwll be a bit hard to level when you lower but it will pay off later. Put all available stast in Health. Use a low level dagger. when everyone else is running back and forth from respawn points you will be doing fine. When you hit level 35 you wont die very often if ever. At 36 you will powning the insatnce dungeon and leave your freinds level in the dust.
You will pown in Norak 2 and Castor 2, and waste no time running back and forth from dieing. You can aoe solo and level super fast!!!!

When you hit 55 -60 is when it really pays off ( as if you allready didnt pown everything). The only place faster for you to level is 88,88. If you cant find a spot there go solo. You will have no problem herding a group of 4 monsters and killing them even if they contain 2-3 mini bosses. think 5K + health and about 550 def.

Now my solo AOE guide for dagger hunters. Pretty much the same concept as in a party. Except less monsters. In the caves you can agro 2 monsters per person in crespo you agro 4. This is to your advantage. beace instead of running in a train for 1-2 minutes you run to spawns and heard the spawn and own it, then move on to next one.
Note:
use silent strike first. It slows them and bleeds them. Let the monsters bleed for a few seconds then use tumble attk. most monstes will die from theese two attks alone. If a mini boss is in your spwan hit spin move as it slows your enemy and thows you out of the spawn. while he (the mini boss) is agro, aloow him to follow while you heard smaller monsters. this way you wont waste mana...
Ellispe are every easy this way. if you get one elipse about 5K exp and 3 of the other monster about 2K exp each, and they die in 2 hits (3 X 2k = 6k), you are leveling pretty fast. tis will take little practice and aslong as at first you stay away from Clay you wont get stunned and will be fine.
You dont share drops, money or exp = )
If you need help 2 dagger huters in 1 party FREAKEN POWNS ASS

Updated PVP 8/29


Woot !!!! you all want to know my PVP guide so here it is.
First i must remind you of some of my earlier premises.
1 that 95% of yoru attk comes from the skill not your weapon and not your stats.
2 you all ready have requiremnt for for low level Xbow do use the farker

now, there are 2 ways to fight. One i use against dagger hunters the other i use against just about every other class.
I have used this techniques to take over 88;88 from whole parties, so i believe it is very effective.

Key to guide : VS = violent step.DS = dead spin, : SK = silent killer, RA= rolling attk, GS= guide shot, ES= explosion shot, MS = multi shot.

Disclaimer about skills. They are the ones I use you may find others work better for you. That is fine the reason I choose Xbow over bow is simply for GS. The range is unbeleiveable and has a nasty knock back. I also use Explosion because of AOE effct, and I like to attk full parties in crespo.

I suggest you have 2 at least 2 skill bar set ups one for leveling and one for PVP.
My leveling one looks like this
VS, RA, DS, SK, Cure wounds, EA, Terrace magic, and GS in that order.

You can scroll through skill bars by hitting Z and X

My PVP bar basically replaces Treaace magic with multi shot for knock back ability.

Now for tatics.
Against most classes at lower levels Dead Spin is a great move. However as you level it becomes less usefull. It still will work great against bow hunters, most Sumoners and those pesky healers, but higher up it does not do the damage. the reason i tell you this is to watch when you cast it. If bagi drop kick you it will send you flying away. But bagi is noob class and no good hunter gets owned by them.

First thing first, You better have wind moving skilll on. Seed and agility are your best freind. You are not a tank and you are not ment to be STR. ( wtf would a person pick a female charcater that fights with a pocket nife and level str )
SK still powns you can not beat the damage or the bleed effect. But it some times gets blocked by knights, bagi, xbow users and some times other lucky fukkers. (this is why negelecting dex is a no no. I am a big stat Heath person but you still need to hit the person to kill them) SK will also slow your enemy down wich I love.

Now that you got your speed up, your enemies speed down, and you have him squirting blood all over the place ( not to mention you just took a huge amount of shield away from him) you can choose one or 2 skills. RA or DS. If you choose RA it will be followed by DS. Need to be careful. If RA gets blocked you are in for a hurting, not that it still can not be overcome but it makes the fight a bit closer. So I choose carefully who I use it one at higher levels.

DS owns. Enough said. You kick the [censored] out your oppenent through yourself out of his reach and leave him stunned.
Think about it
SK. You have him bleeding, slowed, and took away ~ 2k sheild
DS. You did a few K more damge, fly away and leave him stunned.
This fight is going pretty well for you

Now you run away . Yes you just powned you oppent, made him [censored] himself and now you are going to run and create space. While you run you tab to X bow. Important to rember that Guide shot has super long range and does allot of damge. Your oppent may not even know where you are, but you take him for well over 1k damge and kock him back,. He bigins hot pursuit you tag him again with X bow ( multi shot or what ever you wish) another 1 k damge.

Recap
first skill you do 2k+ damage have him bleeding and slowed
2nd skill you do anoter 2k damge stun him and create huge space
3rd skill you tage him from very far away 1K+ damage and knock him back ( great against bow users sengals, and mages) you out range them
4th skill another 1k damage with knockback

All the time what ever damge he has done to you is being regen. Yes, while you are takeing away his sheild and health your is being regened.

Now you can do what ever you want because this fight is clearly in your favor. If he is very storng or dagger hunter I suggest D.S. followed by the bow combo again. If you use SK again he is smart enough to use same skill on you, for net gain of 0. But if you use DS you do about same damge but then can use X bow combo again.
you can also save RK for finishing move or aoe several oppents. LAter on I will restat and remove RK completely and keep only SK and and DS.
Note: if you are a heavy str or have heavey dex build you will get owned, because you will get knocked back by others attcked and have your skill interfered with.

My Philosophy. There is no hybrid build. Hybrid suggests you are putting 2 things together that should NOT neccisarly be put together. I believe there are two type of build Bow and X bow/dagger. Bow is for the paper class where kiteing is the main technique. I am nost putting this class down. They hurt like hell and I beleive if you get a full party of "pure" Bow hunters they can own just about any other party dreamable. Imagein them defendign castle and aoeing everything that come close, ouch

I beleive the hunter build to be a solo class. Read the summary on main page. It is not ment to do the most damge or be the best tank(two extreems). It is ment to survive and hunt its prey. It is ment to be more cunning and more technique based. I believe the hunter class to based on the skill of the player more than any other class. (not he easiest class to play)
That means haveing right equiment for the job, Knowing your enemy and adapting your hunt to him.
It also means useing surrounding to your benefit. I would not want to fight a bagi in a cage

I do not do the most damge or have the highest def, but I am one hard farker to kill.
I am not bragging but at level 60 when other classes are looking for AOE or dungeon party I was solo at 88, I have had more than a few parties try to take it form me, that I sent sent back to Parka. They useually ask "wtf are you level 100+" What I mean is this style alows you to able to tank several bosses and still hold off PKers. Because of high def, regen rate, and slow, stun from SK and DS you can get out of most sticky situations, and it also allows you to use big mobs are comofluage.

This does not mean you are a GOD or that you will win every fight you enter, or that Hunter is best class. There are people who can counter this style. This does not mean I am cocky. I pvp a party because I am bored and want to challange myself. If I win, I brag, if I loose I congrats the party and think about what I could have done better for next time.

There are better hunter than me I wrote the guide because I get allot of questions both in PM from forum and in game

It is the style I choose and I am way over 150 points in my PVP


PVP you vers a party.
I like to do this and get allot of questions about it

If you are agressor you can try to lure the hunter or bagi away first with your bow, then own them. If that doesnt work take out the healer as fast as hell. Remember that mobs are your friend they hurt when they hit you but not close to the damage as players. Heard a bunc hof mobs to the party or wait for them to do it. Launch SK into party doing about 12-20K+ damge to it. Optimum is to wait for lurers to leave and take out the aoe clases. Bit it is more important to have cloak of monsters sohope that some spawn on the spot
Sumoner pet will agro you and so will mage and other AOE then though start launching your AOE's. keep mana up and HP because monsters deal damge to your health not your sheild. Try and take out healer or hunter first but dont jump around from person to person at least kill 1 or 2 (will help your confidence).

REMBER YOU ARE AGILE AND QUICK and that it is hard to target someone when cloaked by monster. If you keep moving it is hard as hell for your foe to hit you with aoe DS owns (you atk and poof you are gone) then follow it up with aoe arrow like explosion.

Last but not least for now.
You are fighting a party some ppl will brag when you die and you will die allot. You will get called names and such. Remember you have to balls to try and do it and you have the skills to win, no one else can say that. I fight parties out of boredom. Its like fighting a really high level boss. Dont be upset when you lose. It is ok to respawn, it is only a game and your charcter dieng is not like your mother dieing.

Buy 2Moon gold for your character, and buy 2Moon power leveling to get a higher level for your character in short time, Thepowerlevel is your best choice.

Source from official forum.

Credit blogs.grab.com

Segnale Guide

Segnale Guide

This is Thepowerlevel.

This is a 2Moon general guide to playing a segnale. You will have to be a little choosey when selecting your skill and character stats. I figured I would write one up for those that are having trouble figuring out what to do. Hope you can learn some skills from this guide.

STATS

You get exactly 5 points to allocate in any stat that you wish every time that you level. There is no stat cap as of the date that this guide was written either.

There are a few ways that you can go here. You should know by now that the weapons have stat requirements, and ours are Dex / Spr. You will now have a choice as to where you want the remaining points to go. I can not tell you "the best" way to go because there is a lot of room for flexibility in that area.

However, myself and a lot of players decide that with those remaining points that are left over (after we allocate the points we need into our weapon req.'s) should go to health.

The reasons for this are listed below.
#1 Having a high health stat will ensure that you don't get interrupted nearly as often.
#2 Health increases that green bar as well as your health bar, so in PVP (and PvE) it will help you survive MUCH longer.


SKILL POINTS

There are a lot of opinions on how to spec your character skillwise, and like the stat point system this can be modified widely to fit your personal taste. At the endgame you have enough points to get just about every single skill maxxed out. However, untill then you are forced to choose wisely as I pointed out before. It isn't untill your very high level that you start getting more points than you know what to do with.

The popular build ideas are listed below

Heal / Blood Build
This build gives the player the damage of the blood, yet the support role as a healer/buffer. The buffs that Segnale get are the best in game. This is a pretty safe build because it allows you to do some damage, yet allowing you the option to play a role in groups.

Curse/ Blood Build
There are a few variations, but the idea is to spec heavily (if not all) into these 2 trees. The main concept underlying this build is to pvp and deal damage. Leaving the healing and buffing completely behind, and simply focusing on dealing as much damage as possible. However the curse line spells as of now have extremely long casting timers which limits this builds functionality.

Healing/ Curse Build
This is mainly a party healer build. It is not reccommended to spec this route if you primarily solo kill. The Curse line gives some great skills, they are centered around debuffing mobs so others can kill it quicker. Therefore, players that wish to do this also put points into the blood line spells that have "curse" effects. This route is for PURE party play. Again however, the curse line spells as of now have extremely long casting timers which limits this builds functionality. Although speccing heavily into the Healing tree makes you a very popular, effective, and flexible healer.


SKILLS

Ok, this section is here to help you decide what skills are necessary. I am going to try NOT to put my personal beliefs into this section, but outline popular biases that other experieced segnales have had. This is the area of the game that allows you the player to put your personal "flare" on your specific Segnale.

Healing

Healing Mastery- This skill increases your passive mana regen, and most players decide to max this early on for that reason.

Self healing - This is a good skill to use while grinding solo mobs or in pvp. Its the most mana effective one to self heal with. The players that do decide to get this, usually put only one point into it (untill later levels), so they can self heal without switching targets.

Wound healing- This is a good skill to use early on if your grouping or duoing. It is the most mana efficient single target heal we get. It is a good heal to use if you don't want to waste mana overhealing your tank, or if you simply need a fast heal.

Hyper heal- This is a truely magnificent heal. This is our area of effect heal. Anyone within the casting radius get the heal. However if a player wanders out of the radius before its cast is done they won't get the effect. Likewise, if a player is outside the radius, and at the last minuite runs into the radius they will get the effect.

Recover- This is your resurrect spell. Most players only put one point into this, more points reduce the resurrection sickness and its duration.

Fast healing- This healing is your healing over time spell. This spell is amazing.

Dark Circle This skill decreases your mana over time and adds curse to your attacks. This skill is a good buff because it makes ALL your attacks curse based, and so the curse mastery skill will stack with it. Your build will determine whether or not to invest heavily into this buff.

Rising guard } I will cover all of these at once. The single target heals are generally more powerfull at later
Majic Shield } levels, but require you to cast them one by one. They are not needed to obtain the AOE
Increase attack } ones.

Great Guard } The AOE buffs are usefull in parties because it makes buffing real fast, however they are
Divine Shield } more mana costly, and generally weaker at higher levels. Most players prefer these.
Amazing attack }

Curse

Curse Mastery- This spell increases the attack power of all your curse spells. This means that all your curse based attacks in the blood line will do more damage as you put points into this. It also increases the potency of curse gems when using curse based skills. For more info on this see the section below on Gems.

Decrease Attack- Reduces the enemies attack. Long recast

Diminish- Reduces the enemies defence. Long recast

Anti Majic- Reduces the enemies Majic attack. Long recast

Paralyze- Causes the enemy to be "rooted" to the ground. You need at least one point in the other curse spells to get this one, and its very popular at the higher levels due to its reletivly long duration (or short duration depending on who you talk to).

Blood

Blood Mastry- This increases your HP regen rate. Its reccommended umong players to max this out, but save the points early on for more important skills. The reason for this is because you can heal yourself already, so its not as important as other skills at lower levels.

Ruins skull- Your fist skill what a joy! Its utter crap (lol), and most players don't even put another point into this skill ever.

Death Side- Your first physical "root" type skill. Its effect is only long enough to get distance quick, get off a quick heal, or use another skill in succession to gain distance. This skill does decent damage, but later on you'll get dread nail which has the same effect but more damage. Most players put only one point here and wait for dread nail.

Backdraft- This is your first curse based attack. It also happens to be the shortest recasting skill you'll ever get. Its also one of the only skills you can use at a good distance to "pull" an enemy toward you. If you like this skill putting more points into it is fine. Some players put only one, and some keep a few points into it. Its up to you.

Blood Hit- This is one of your biggest physical hitting skills. As you get more points invested into it, it hits for more times and more damage. One thing a young player needs to realize though is that if one of the hits are blocked the rest of the combo is stopped. Nonetheless, no one will argue that this skill is a deadly one at all levels. Again, if you like this skill putting more points into it is fine

Vampire- This is a physical attack that Hits the enemy once for good damage, and heals you over time for a good amount. This is another fine skill that is up to your discretion as to how many points to allocate toward it. Because Blood hit and others are soo popular though, players may want to wait till higher levels to start investing.

Dread Nail- This is a curse based attack that also "roots" the target to the ground. It hits for 3 times. Its one of the highest single target curse based damage spells we have, so keep that in mind when deciding if you want to put one or more points into it. Its also a very fast casting spell, and does not get interrupted as often.

Evil Spear- THis is part curse attack and part physical attack. It has the potential to hit multiple enemies if you position it right. Its recasst is just above that of backdraft which means its a very fast casting spell, and its also part curse based which means curse mastery stacks with it. Oh joy!

Curse Field- This is our Curse based Area of Effect. This is argueably one of the best AOE's in the entire game. It contaminates the area with curse for 10 seconds. This is one of the best skills we get. Puting points into this is a wise investment.

Evil Crow- This is also one of our high damage attacks. The First and last hits are curse based and the rest are physical attacks. This skill hits for six times, and does real good damage. Puting points into this is a wise investment.

A skill calculator is located here to help you decide what skills you can get at what levels and how to allocate them

วันจันทร์ที่ 15 ธันวาคม พ.ศ. 2551

ม้าทอง Akris

ม้าทอง หรือ Akris Akris

จะเป็นมอนส์เตอร์ประเภท ไม่โจมตีก่อน จะมีลักษณะเป็นม้าสีทอง มีแสงรอบตัว โดยมันจะมีเลเวลตั้งแต่เวเวล 5 ขึ้นไป แต่ของที่ม้าทองจะดรอบดีๆ จะต้องเป็นตัวม้าทองที่เลเวลมากกว่า 20+
โดยม้าทองเป็นมอนสเตอร์ที่มีเกือบทุกแมพท์โดย มันจะอยู่ทั่วๆไปในแผนที่ ม้าทองมันจะเกิดทุกๆ 45 นาที ในการฆ่ามันจะได้ของ ที่ดรอบจากมันซึ่งจะเป็นพวก ไอเทมพิเศษ Rhombus Medial Skull ต่างๆ เงิน แหวน เครื่องประดับ และประสพการณ์ที่ได้ก็จะมากกว่ามอนสเตอร์ปกติ แต่มันจะไม่ดรอบของประเภท เพชร ต่างๆ
ซึ่งของประเภทสวมใส่ที่ ม้าทอง ดรอบจะมีเวลาในการใช้งานอยู่ ยิ่งของดีมากๆ เวลาใช้งานก็จะสั้นลง

เคล็ดลับการใช้ของมีเวลาก็คือ ขายมันซะก่อนจะหมดเวลา

วันศุกร์ที่ 5 ธันวาคม พ.ศ. 2551

การตกปลา ให้มีเงิน

การตกปลา เราจำเป็นต้องมีสกิล ตกปลาก่อนครับ ซึ่งสกิลนี้เราเรียนได้ตอนเลเวล 7ครับ

ในรูปคือ NPC ที่ขายสกิล/ขายเบ็ดตกปลา และเหยื่อตกปลาครับ(NPC คนนี้ก็มีทั้ง2เมืองครับ) เมื่อเราเวล7แล้ว เราต้องมาทำเควสกับเค้าก่อนครับ ถึงจะเรียนสกิลได้ เควสก็ไม่มีอะไรยากครับ แค่ตอบคำถามเรื่องตกปลาให้ถูกหมดทุกข้อก็ได้แล้ว


เมื่อคุยกับNPC คนนี้แล้วจะมีหน้าต่าง ซื้อเบ็ด/สกิลและเหยื่อ ครับให้เราซื้อสกิลก่อนครับ สังเกตดีๆว่ามันมีหนังสือเรียนสกิลหลายเล่มมาก แต่มันเหมือนกันทุกเล่มล่ะครับ ต่างตรงที่ แต่ล่ะเล่มก็ของแต่ล่ะอาชีพ ซื้อเรียนให้ถูกอาชีพตัวเองด้วยน่ะครับ


หลังจากซื้อหนังสือมาเรียนสกิลแล้ว เราก็จะได้สกิลแบบในรูปครับเป็นสกิลเลเวล1 การอับสกิลเพิ่มต้องเสียพ้อยน์ในการเรียนด้วยน่ะครับ และต้องการเลเวลด้วย อย่างในรูปสกิลเลเวล2 อับได้ตอนเลเวลเรา40ครับ ซึ่งเลเวลสกิลยิ่งมาก โอกาสตกปลาสำเร็จก็เยอะตามไปด้วยครับ


หลังจากได้สกิลแล้ว เรามาดูอาวุธและตัวช่วยกันครับ ในรูปเบ็ดตกปลาจะมีหลายระดับครับ ตอนเราทำเควสกับNPC คนนี้เค้าจะให้เบ็ดตกปลาระดับแรกมาก่อน แต่ถ้าใครเลเวลถึงและเงินถึง ซื้ออันใหม่ได้ครับ
ที่ต้องบอกว่าเลเวลถึงและเงินถึง เพราะ เบ็ดตกปลาจะกำหนดเลเวลด้วยครับและราคาโหดมากๆ อย่างในรูปอันสีน้ำเงินอันสุดท้าย ใช้ได้ตอนเลเวล80 และราคา 10,000,000 DIL !!!! แพงครับ แต่มันก็เพิ่มโอกาสตกปลาได้เยอะขึ้นเช่นกันครับ
ส่วนรูปข้างล่างคือเหยื่อครับ แปลกมากครับเกมนี้ เหยื่อตกปลาแต่ดันให้เรากิน - -" ตกลงเราเป็นปลาใช่มั้ยเนี่ย เหยื่อตกปลานี้ให้เรากินครับ(จริงๆก็คือกดใช้ล่ะครับอันนั้นมันมุก) กินเพื่อเพิ่มเปอร์เซ็นต์สำเร็จในการตกปลา ราคาก็โหดพอๆกันกับเบ็ดเลยครับ อย่างในรูปอันสุดท้ายที่เหมือนปลาหมึกครับ 10อัน 500,000 DIL แต่มันเพิ่มโอกาสเยอะครับ +ตั้ง65% เป็นเวลา 5นาที อ๋อลืมบอกไปครับ เหยื่อเนี่ยเราไม่ต้องมีก็ตกปลาได้ครับ เดี๋ยวจะเข้าใจว่าต้องมี ถึงจะตกปลาได้ ที่จำเป็นต้องมีก็แค่2อย่าง คือ สกิลกับเบ็ด ครับ แค่นี้ก็ตกได้แล้ว
โอเคครับ เมื่อทุกอย่างพร้อม เบ็ดพร้อมเหยื่อพร้อม เราต้องไปหาทำเลครับ


ที่ๆเราตกปลาได้ต้องมีน้ำครับ(จะบอกทำไมเนี่ย ใครจะไปตกบนบก) หลังจากเรามาถึงที่ๆเราจะตกปลาแล้ว ให้กด คีย์ L บนคีย์บอร์ดครับ ไอคอนเม้าส์เราจะเปลี่ยน ไปเป็นรูป ตะขอเบ็ดตกปลาครับ(เผอิญเกมนี้เซฟภาพไอคอนเม้าส์จะไม่ติดครับเลยไม่มีรูปให้ดู) แปลว่าเราพร้อมตกแล้วครับ ให้เราคลิกเม้าส์เหวี่ยงตะขอบ็ด ไปที่ไหนก็ได้ในน้ำครับ


หลังจากเหวี่ยงเบ็ดไปแล้ว ที่มุมซ้ายบนของจอจะมีแถบนี้ขึ้นมาครับ แปลว่าเราได้หย่อนเบ็ดลงน้ำแล้ว ให้รอปลามาติดเบ็ดครับ


หลังจากปลาติดเบ็ดแล้วหลอดสีเขียวเมื่อสักครู่จะกลายเป็นแบบนี้ครับ สังเกตว่าจะมีหลอด2หลอด
หลอด1(ที่ผมใส่เลขกำกับไว้) คือแรงรอกของเบ็ดเราครับ
หลอด2 คือแรงปลาครับ
วิธีการควบคุมเบ็ดตกปลาในเวลานี้ คือเม้าส์ซ้ายและขวา ครับ
เม้าส์ซ้ายคือ การหมุนรอกเพื่อดึงปลาครับ
เม้าส์ขวา คือการผ่อนรอกครับให้ปลามันได้ดึงเบ็ดบ้าง(คล้ายการตกปลาจริงๆหากเราไม่ผ่อนเลย สายเอ็นขาดครับ) ที่นี้เรามาดูว่าทำไงถึงจะได้ปลาครับ
สังเกตหลอดครับ หลอดของแรงปลา ต้องหมดก่อนหลอดของแรงรอกครับ
การเพิ่มหลอดของแรงรอก เพิ่มได้โดยการผ่อนเบ็ดครับ(คลิกเม้าส์ขวา)
หากหลอดของแรงปลาเต็มหลอด ปลาจะหลุดครับ หรือในกรณีที่หลอดแรงปลาเป็นสีแดง

ในรูปแรงรอกเรายังเยอะแต่หลอดแรงปลาแดงแล้วครับแปลว่าปลาจะหลุดแล้ว


รูปข้างบนรูป1 คือปลาหมดแรงแล้วครับ กำลังจะเสร็จเราแล้ว
รูปสองปลาหมดแรงเรียบร้อยเราก็จะได้ปลาอย่างในรูปที่3ครับ


สังเกตที่ขีดเหลืองหน้าปลาครับ อันนี้ผมเดาเองน่ะครับ ว่ามันคือขนาดของปลา ยิ่งขีดมากปลาที่ได้ยิ่งตัวใหญ่ และให้คุณค่าทางอาหารเยอะ เพราะเท่าที่ตกปลาตัวไหนขีดเยอะ ตกยากครับ
ส่วนคุณค่าทางอาหารที่ว่าก็อย่างรูปข้างล่างครับ

ปลาแต่ล่ะตัว เราเอาไปใช้แทน Potion ได้ครับ

การตกปลานอกจากเราจะได้ปลาแล้ว บางครั้งเรายังได้ไอเทมสวมใส่หรืออาวุธอีกด้วยครับ ส่วนพวก Gem อันนี้ไม่แน่ใจเพราะไม่เคยได้ แต่คาดว่าน่าจะได้ครับ จบครับเรื่องตกปลามีอะไรสงสัยถามได้
ถึงผมจะตอบไม่ได้เดี๋ยวจะเถจนได้ครับ 555+

By DragonherO

ที่มา : http://dekaron.seed.in.th/

การตีอาวุธและชุดเกราะโอกาสติดกี่เปอร์เซนต์

โอกาสตีบวกติดมีกี่เปอร์เซนต์ ดังนี้เลยครับ จากเวปนอกนะครับ

Quality

คุณภาพ

Weapon

อาวุธ

Armor

ชุดเกราะ

Fee

ค่าตีบวก

+1

90%

95%

10,000

+2

80%

85%

20,000

+3

70%

75%

50,000

+4

55%

60%

100,000

+5

40%

45%

200,000

+6

25%

30%

500,000

+7

15%

20%

1,000,000

+8

10%

15%

1,500,000

+9

5%

10%

2,000,000


เป็นไงครับ เห็นแล้วพอจะกล้าตีให้ถึง +9 หรือเป่า หรือบางทีกล้า แต่เงินไม่พอตี T-T

วันพฤหัสบดีที่ 4 ธันวาคม พ.ศ. 2551

การเก็บเลเวล 1-50 ไปเก็บที่ไหนดี

การเก็บเลเวลในช่วงแรก 1-50 ควรจะไปเก็บที่ไหนดี

Lv. 1-4 แถวที่เกิด มอนสเตอร์ที่เหมาะสม :Larva Spider (Braiken Castle), Blaverus (Loa Castle)

Lv. 3-6 Spider (Braiken Castle), Mofa (Loa Castle)

Lv.5-8 Argama

Lv.6-10 Spider Soul (Braiken Castle), Mollusk (Loa Castle)

Lv.7-15 Newbie Maze (ดันเจี้ยนส่วนตัว) ที่map Narth Ares, North Morte

Lv.13-20 Lizardmans, Aramon

Lv.17-24 Crude Nightmare (ที่ Norak), Zombie Host (Castor map)

Lv.20-26 Yetarian(Norak map), Skeleton Knight(Castor map)

Lv.22-28 Yetarian Bow (Norak map), Skeleton Archer (Castor map)

Lv.25-28 Skeleton Bishop (Castor map) หรือมอนสเตอร์ระดับเดียวกันที่map Norak

Lv.27-31 Skeleton Warrior (Castor map) หรือมอนสเตอร์ระดับเดียวกันที่map Norak

Lv.29-34 Axe Murderer (Castor map) หรือมอนสเตอร์ระดับเดียวกันที่map Norak

Lv.34-51ดันเจี้ยนส่วนตัวหรือ Instant Dungeon (Nunvice Maze) map Requies


Lv.28-32 Penril Knight map Heiharp

Lv.29-34 Penril Hunter map Heiharp

Lv.30-35 Penril Fighter map Heiharp

Lv.32-37 Pentil Warrior map Heiharp

Lv.34-38 Sasquache

Lv.35-42 Frizkhan

Lv.38-44 Ishuma Knight map Frozen

Lv.39-46 Ishuma Hunter map Frozen

Lv.42-48 Ishuma Lancer map Frozen

Lv.44-49 Ishuma Warrior map Frozen

Lv.45-50 Frozen Giant map Frozen

Lv.46-52 Catastroph map Frozen

วันจันทร์ที่ 1 ธันวาคม พ.ศ. 2551

ที่เก็บเลเวล Bagi Warrior

เทคนิคการเก็บเลเวลของ Bagi Warrior

lv. 1-5: Loa or Braiken castle
lv. 6-14: Newbie Instance Dungeon
lv. 14-20: Norak Cave (Nightmares, Yetarions, Yetarion Bows) OR lv. 14-20 Denebe (Lizard Men, Lizard Man Knights, Mantises)
lv. 20-24 Denebe (Water Reapers, Mantises, Wierd bug thingies - forget name, Spider Queen)
lv. 25: Requies (weakest monsters - forget name)
26-34 : Requies (sylvan/ heilom/ Nihils/ echidna) or Find a good party in heiharp
34-50 : Instance
50-55 : Norak 2
55-60 : Crespo
60-75 : Crespo Dungeon
75-80 : Drako Desert
80-90 : Python Castle
90-idk : Crevice Dungeon

วันอาทิตย์ที่ 30 พฤศจิกายน พ.ศ. 2551

รวมวิธีเล่นHunter(ENG)

Shizz Dizz's Complete Guide for Hunters Reply with quote
Having grown tired of all the poor advice being given in this forum, I decided to write a guide for hunters. Here is a guide to building a Hunter that excels in both PvE and PvP.

Theory behind the Build

The point of this guide is not to build the best PVP hunter. Or the best PK hunter. Or the best PVE hunter. Its a guide that will allow you to excel at all 3, but not be the best at any of them. You will be a valued dungeon party member, able to defend yourself when people try to pk you for your levelling spot, and able to put on a good show in pvp. It is not possible to build a hunter that is the BEST at all 3 of these areas of the game. If you want to be the best in PVP, PVE or PK, this guide is not for you. If you want to have fun levelling and do so in a way that when you get into the dungeons of Crespo, and Crevice, and the FE/FW/1L/2L of Python, this guide can help make your character the best it can be.

When you first start out, you will be using a bow to level from lvl 1 until 15, when you get your first AOE, Rolling Attack, a dagger skill. At level 15 you will turn from primarily a bow hunter into primarily a dagger hunter. What does this mean for you? It means the most powerful AOE's in the early game. It means that from an early level you will be the most powerful melee character in the game. This sounds strange that a hunter would be a melee character. But its true at the early to mid levels. From level 32 to level 60ish you will be the queen of pvp. No class should beat you in either PK or PVP and due to the massive AOE's you can PK entire parties at or around your own level. You are the ultimate soloer. The ultimate damage delaer in AOE parties. In other words, you rock.

At around level 60, hunters hit a sort of wall. Your massive AOE's and their high damage no longer guarantee you victory in PVP or PK. Other classes are getting better skills, better gear, and higher defense and HP. Your AOE's are not getting much stronger. Rolling Attack and Silent Killer are maxed. Deadspin is the only dagger AOE that is still levelling. All the advantages you enjoyed from 32-60 are starting to fall by the wayside. By the time you hit 65, other classes will be competing in PVP and PK. You should still be winning most of your fights, but it will be much more difficult. Enemies won't die quite so quickly and they start hitting you more often and much harder. By about 70, you will probably be wondering what are you doing wrong because you can't win most of your pvp fights anymore. Stick at it, once you reach level 74 you get really competitive again. At 82, you will regain your status as the undisputed queen of PvP until 90 when Bagis get really good.


I just started a hunter. What do I do? Where do I level?

Your main weapon is a bow. Use it. You should be levelling on the white mobs in and around Loa or Braiken castles. At about level 8, venture out into North Ares or North Morte. I'm partial to the North Ares location north of Braiken Castle. There are more monsters and faster spawn rates. You should also start doing the Dungeon of Noobs. This is a low level dungeon that gives good experience and teaches you how to handle monsters that aggro. It also gives some good rewards. I got a copper from it one time and a silver another. As you level you'll be wanting to increase your stats and add skill points. I have provided a general guide for that below. As you increase in level, keep killing the highest level monsters that are white to you. They provide the most efficient experience for you and are not too difficult to kill. You can stay in North Ares or North Morte killing lizardmen until around level 20. Yes, lizardmen are also in Denebe, but the competition for levelling spots is higher. Better off staying in N.Morte and N.Ares until around 20.

At 20ish you you can venture into Denebe and kill some of the higher level monsters there. Mantis, in particular give good xp. Or you can go into Norak or Castor Cave on the first floor. Only people there are usually bots. Monsters are easy and give good xp. At around level 24 or 25 start going into Heiharp and getting involved in AOE parties there. This teaches you how to work in a group and how to handle a lot of aggroed mobs at once. Stay in Heiharp until level 34. At level 34, you want to go to Requies Beach and the Nunvice Dungeon. This is where you should stay until level 50ish. The Nunvice dungeon provides wonderful experience and even at level 34, you should be able to complete it, unlike most other classes. The levelling from 34-50 or 55 should be some of the fastest you ever experience. I did it in about a week.

Once you hit 50, Nunvice is going to be horrible in the sense that you've done it for 16 levels and its gotten old and stale. You can stay there until 55 if you like, its still good xp. Or you can go to Castor2 or Norak2 and get in some AOE aprties there. When I did C2 and N2, there were no bots. It was good xp and I made a lot of friends. It was also a fun place to PK. Nowadays, the bots run both of the caves and I'm not sure whether its worthwhile going there anymore. You can easily do Nunvice until 55 and be none the worse.

At 55, you're going to Crespo. Crespo provides hunters with a lot of levelling options. You can get in an AOE party at 88 or 130. You can AOE party the Kolaigers and Clays on the iceburg as well. Or, you can simply solo anything on the map. Most classes have difficulty soloing Crespo at lvl 55. You, as well as summoners, are the exception to the rule. You can get some really nice xp killing Kolaigers and Clays and the mobs that spawn around them. Whatever your choice, the grind from 55-60 is pretty easy for a hunter. You have the best AOE's and high health. Do the Kolaiger and Clay commission quests. Its a nice way to get some good rewards and give yourself goals in terms of the grind. Its easier to grind when you are looking forward to finishing a quest than just killing stuff.

From 60 onwards, its the Crespo dungeon. There are 3 levels to this dungeon, A, B, and C. C is the easiest. B is the middle. And A is the hardest. As a general rule, you should do C from 60-65. B from 65-75. A from 75-90. As a hunter, you will be able to go in the more difficult dungeons earlier than other classes due to your high health and AOE's. However, you get less xp if you go to a higher level too early. The most efficient xp is generally at the levels I indicated.

From 65 onwards, you'll need to make some money and if you join a guild, contribute AP. Draco Desert is the place for this, although the good CQ is not available to you until you hit level 70. From 70 onwards, when you get tired of the Crespo dungeons, do some Draco CQ parties. Its decent xp, and you can make some nice money or get some good items as rewards. Its also the best place prior to Python to get vouchers for Baron DF.

At 77, you can now go to north Requies. This is a good xp spot (if not bot infested) and it has nice drops and a good drop rate. Its also a nice place to go if you're sick of Crespo and the Draco CQ's.

At level 80 you have another map option, Python Castle. As with all the other maps, your AOE's make you a sought after party member, but the monsters attack a lot harder than before. Your HP has not increased that much since you got to Crespo due to stat dumping for your bow, which we'll talk about later. The mobs hit harder, but the xp is very good. If you can find a good 1L or 2L (FE/FW for Trieste users) party, you can level very quickly. Its a grind, though. Even in 1L or 2L. This is where many characters quit. Crespo dungeon runs don't give much xp anymore and grinding a level in an AOE party takes hours. Its incredibly difficult to level by soloing. And not much fun. Parties have now become the name of the game. If you don't have a good guild by now, its time to start looking for one.

At level 85 you get another map, Avalon. This is where T3 items drop. These are gears that typically sell for upwards of 12 million dil. Avalon xp is not great. Certainly you're not going to be able to reliably level here. But you can come here when you get tired of Python or when you need to farm T3's or Earl DF vouchers.

You also get access to the middle part of Python Castle at lvl 85. Unless you are doing the Dark Eye quest, don't bother with this section until you're 90+. The archers and AK mobs hit VERY hard and the xp is not that much better than the Styx and Carbons in the outside of Python. The only reason to kill these mobs is farming vouchers for Earl DF, which you won't need until 91+ anyway.

At 90 you'll move to the Crevice dungeon in the middle of Python Castle. This is where levelling gets easy again. Remember when you started Crespo dungeons and you could get 10-15% in 1 run? Well, its back. And the loot from Crevice dungeons is wonderful. Don't waste your time on C runs. Do a few B's to get the hang of how it works, how the pads operate, etc. And then find some A parties. As a hunter, you'll be the most sought after class behind segnales. You have awesome damage dealing skills perfectly suited to Crevice's narrow corridors.

At level 95 you get access to a new map, Oread's Tomb. The mobs here hit VERY hard and unless you're doing the Black Dragon quest, there's not much point in going there, except for a change of scenery. You should still be doing Crevice.

I'm only 102. This is the full extent of my map knowledge. Anything beyond this and you have to ask someone higher. Smile

When Should I Reskill?

Easy. At level 90. If you follow the skill point allocation guide below there should be no need to buy a master's mistake or have to reskikll prior to level 90. Why level 90? Because thats when you get your main AOE, Demolition Bomb, a xbow skill. Its the only true Xbow AOE. As a result, it makes no sense to use an xbow prior to level 90. By choosing xbow over bow at pre-90 you are giving up one of the best AOE's in the game, Triangle Shot. Don;t give away your AOE's for a few extra damage points. Use a dagger/bow until 90. Then switch to bow/xbow or a bow/xbow/dagger tri-brid. There is a guide for that build below as well.


Stat Point Allocation

This is a stat point allocation designed to promote early dagger reliance and gradually move to a complete dagger/bow hybrid with a reskill to bow/xbow at level 90. It gives massive amounts of hp early at the expensve of dex and the ability to use a bow equal to your level. Since bow skills don't really get good until Wonder Firing at level 74, the bow is sacrificed prior to that to focus on dagger and health. As a general rule for a dagger/bow build level 60 and under, the only important numbers are the stregth and dex requirements of the highest dagger you can use. You should allocate enough strength and dex to be able to use this weapon. All other points should go into health. Under no circumstances should you ever add any points to spirit.

You start out with a build of 3-6-3-3. You can use a level 1 bow and a level 1 dagger. At level 7, the dagger requirements are 6 strength and 11 dexterity. As you level up from 1 to 7, make sure you allocate these points, putting the rest into health. Your level 7 stat build would be 6-11-25-3. While you are doing this, you should also be equipping a bow in your 2nd weapon slot. The level bow you will be able to use will be much lower thatn your current level. Thats ok. Bows don't really start to be really effective until around level 74 when you get Wonder Firing. The goal is to maximize your health early so you can survive the Crespo dungeons when you get in them and then start upping your dexterity so that by level 74 you will be able to use a level 60 bow and take full advantage of the bow skills that will be unlocked in the near future. Following this principle, this should be your stat allocation at each of your new weapon levels until level 60.

Level 12: 8-18-41-3
Level 18: 11-26-60-3
Level 24: 14-35-78-3
Level 30: 17-43-97-3
Level 36: 20-52-115-3
Level 42: 23-60-134-3
Level 48: 26-68-153-3
Level 54: 29-77-171-3
Level 60: 32-85-190-3


After level 60, you need to stop putting points into STR and HP and start using them in DEX to increase the level of the bow you can use. The goal is to be using a bow equal to your level by the time you get Crow Wings at level 82. That means putting points almost exclusively into dexterity for 25 levels. Another option you have is to continue dumping points into health and using your free restat at level 74 or 82 or whatever. This has the advantage of making you more survivable in the dungeon. It has a disadvantag of making you a weaker damage dealer. Your bow skills, namely triangle and wonderfiring are your primary bow AOE's. By using a low level bow, you are hurting your damage dealing capacity, which it your main role as a hunter. You're not a tank. Your job is to kill and kill fast.

I recommend doing the DEX dump. Its what I did and I had no problems surviving in the dungeons or in DF. More importantly, by making the bow a more important weapon, it facilitated me learning how to quickly and seamlessly transition from dagger to bow using the [tab] key. This may sound trivial, but it takes some practice to learn how to do a weapon switch and skill to recognize the proper time for it. By staying low damage low level bow, you are prolonging the time you will have to learn how to do the weapon switch. It will also create a severe shock if you dump everything into health and have to remove 2-3k hit points when you ultimately re-stat. Instead of learning how to do it in C, where a mistake can be fixed, you learn in A, where a mistake can leave your entire party dead. Here is the dex dump build:

Level 66: 32-115-190-3
Level 72: 32-145-190-3
Level 78: 32-175-190-3
Level 85: 32-205-195-3

From level 85 on, you are going to be wanting to make sure you can easily switch from dagger to Xbow at level 90. To this end, you need to up your strength stats slightly to be able to use the 85 xbow. Your two new most important numbers are as follows: Strength requirement for equal level xbow and dexterity requirement for equal level bow. Dex reqs for bows are higher than xbows. Strength reqs for xbows are higher then for bows.

The level 85 bow requires 205 dex. The level 85 xbow requies 38 strength. Since we're not switching to xbow until level 90, getting those strength points prior to 85 are not important so long as you have them when you turn 90. Having pimped 85 weapons is not terribly important. Its a waste of resources that should be saved for your 95/105 weapon and 102 wings. This build is based on +3 or lower weapons. If you +4 your 85's, you need to add 2 additional dex points. If you +7 them, you need an additional 4 points to dex. Plan your point allocation accordingly.


Level 86: 32-205-200-3
Level 87: 32-206-204-3
Level 88: 32-211-204-3
Level 89: 33-215-204-3
Level 90: 38-215-204-3

From 90 onwards we will make sure we have the weapon reqs for a +4 or higher bow and xbow. This requires additional dexterity than a regular +3 or lower weapon. As with the 85's, if you plan on going to +7, add 2 additional points of dex on top of what I am reccomending.

Level 91: 38-215-209-3
Level 92: 38-220-209-3
Level 93: 38-225-209-3
Level 94: 38-230-209-3
Level 95: 42-231-209-3

Level 96: 42-231-214-3
Level 97: 42-231-219-3
Level 98: 42-231-224-3
Level 99: 42-231-229-3
Level 100 42-234-231-3
Level 101: 42-239-231-3
Level 102: 42-244-231-3

Everything beyond this point is my planned build. It allows me to use the 105 weapons +6 or lower as soon as I reach 105. If you know you are using a +7, just alter the stat allocation slightly or wait until 106.


Level 103: 42-249-231-3
Level 104: 42-254-231-3
Level 105: 46-255-231-3

Skill Point Allocation for a pre-90 Hunter (Dagger/Bow)

Hunter Tree:

Cure Wounds: Max (5)
Wind Moving: Max (5)
Terrace Magic: 1
Speed: None

Combat Tree (Dagger):
Combat Mastery: 1
Violent Step: 1
Rolling Attack: Max (10)
Silent Killer: Max (5)
Deadspin: 7


Archer Tree:

Bow Mastery: Max (10)
Xbow Mastery: 1
Critical Fire: Max (5)
Ice Arrow: 7
Triangle Shot: Max (10)
Vulnerable Shot: 1
Explosion Arrow: 5
Wonder Firing: 4
Crow Wings: 2
Fire, Slow, Piercing Shot, Guide Shot, and Poison Arrow: 0
Strike, Skull, Multiple Shot: All 1 point each due to requirement for better skills.

That is the skill build at level 89. You'll have 2 points left over. There should be enough of a built-in point allowance that you can level each skill at the proper time. If get to a point where you have more skills to level than available points, your priority should be: Dead Spin Silent Killer, Wind Moving, Triangle Shot, Rolling Attack, Cure Wounds, Bow Mastery, Critical Fire, Explision Arrow, Crow Wings, Ice Arrow. If you do the build right there should not be a gap and you should be able to level everything on time.


Skill Point Allocation for a post-90 Hunter (Bow/XBow)

Hunter Tree:

Cure Wounds: Max (5)
Wind Moving: Max (5)
Terrace Magic: lvl 1
Speed: None

Combat Tree (Dagger): Nothing

Archer Tree:

Bow Mastery: Max (10)
Xbow Mastery: Max (10)
Critical Fire: Max (5)
Ice Arrow: Max (Cool
Triangle Shot: Max (10)
Vulnerable Shot: Max (10)
Explosion Arrow: Max
Slow Arrow: Max
Wonder Firing: Max
Crow Wings Max
Fiores Nova: Max
Demolition Bomb: Max
Fire and Poison Arrow: None
Strike, Skull, Multiple, Guide, Piercing: All 1 point each due to requirement for better skills.


With this skill build I have 4 points remaining after I did my 102 skill increases. Having planned out my skill point allocations for the next 20 levels, I will continue to have at least 4 points remaining at any one time for the remainder of the game. With this in mind, you can invest fully in fishing, which is only really a viable option if you have an amulet. OR, you can eliminate all but 1 point of vulnerable shot and take the 13 remaining points and do a tri-brid build adding points back to some dagger skills. Primarily Deadspin. Doing this will keep you with enough points to level your skills at the appopriate times.

Combat Mastery: 1
Violent Step: 1
Rolling Attack: 1
Silent Killer: 1
Deadspin: 8

PVE Strategies

1-14: Use your bow to kill stuff at long range. Fairly easy and self-explanatory.

15-31: First AOE is a dagger AOE, Rolling Attack (RA). Violent Step (VS) followed by RA should do significant damage. Run around until your cooldown is finished and then repeat.

32-35: 32 is when you get Silent Killer (SK). This is a massively powerful AOE that causes massive damage, bleed damage (enemy loses additional hp for 10 seconds), and slows opponents briefly. Follow this up with RA. Run around until SK has cooled down and start over.

36-47: You get your first bow AOE, Triangle Shot (TS). Dagger will still be your primary weapon and main damage dealer. However, while you're waiting for the SK cooldown, tab your weapon to bow and fire off a TS. Its an excellent filler skill to further damage the enemy instead of just running waiting for a cooldown.

48-59: At 48 you get Deadspin (DS). Deadspin is a large AOE that does significant damage. More importantly, it stuns every mob that it hits and shoots you away from them. SK, RA, DS - [tab to bow] TS [tab to dagger] SK, RA, DS, etc

60-73: At 60 you get no new skills, but will enter the crespo dungeon. Your plan of attack should change slightly. Use DS as your first skill as the mobs spawn from the coffins. Why? It stuns them meaing they can't attack the rest of your party. This is a defensive skill more than anything else and allows your party to AOE while the mobs are spawned. Tab to bow and fire off triangle shot. Tab back to dagger and start off with the SK, DS combo. Toss in a RA when prudent. RA is not a strong AOE in dungeons, and should only be used on groups of less than 4 or 5 zombies.

74-89: At 74 you get the Wonder Firing (WF) skill. This is a large AOE that does decent damage. Especially as you've managed to level up your bow to at least a 60 by now. At before, start off the dungeon spawns with DS. Tab to Bow and hit WF, TS, and then tab back to dagger. SK, DS. You shouldn't need RA anymore at this point as SK has completely recharged by the time you've pulled off TS and WF. You can continue to use RA as a filler for the long WF cooldown like you did in the 60-73 attack sequences. Crow Wings (CW) at 82 is primarily a single target/PVP/PK skill. It hits 4 times and only the last hit is AOE. Use it in a pinch when everything else is on cooldown or you need to seperate from a mobbing quicky.

90+: At 90 plus you are reskilling to bow/xbow for the 90 dungeon. Maybe you go tri-brid as well. Long story short is that in Crevice dungeon dagger is fairly useless due to long narrow corridors. You get 2 new skills, Fiores Nova (FN) and Demolition Bomb (DB). My skill combo in Crevice is as follows: TS, EA, FN - 2 sec cooldown - TS - tab xbow - WF, EA, DM [tab] TS, FN, TS, [tab], etc... By tossing in that second TS (fast cooldown), you are giving time for your main AOE's (DB and FN) to cooldown properly to be used in sequence with no pauses, except the builf in 2 second delay from FN and DB. It may seem off to see the sequence never having used those skills or been in the Crevice dungeon, but once you get them you'll understand.


PK Strategies

This is the most fun part of being a hunter, especially in the early to mid levels. Especially PK'ing entire parties. No other class is equipped to PK an enture party at their own level. Here is the general tactic I used to great effect. Run in the room at normal speed. Pick your target, this is usually going to be another hunter if one is in the party or a summoner if one is there. Select your target and in the meantime, ask if there is a slot in the party available. Clever and cunning is the name of the game here. You need to have them at ease. Its also best if there is a large mob around them and the members of the party are using their AOE skills.

You're already clicked on the target. Hit wind moving and then Silent Killer your target. If you time it right, every single target should now be purple because they've done their AOE's on the mobs and hit you as well due to your purple status. In the meantime they have just lost a large chunk of HP and shield and are bleeding. Now is when you use DS to inflict mass damage, shoot yourself away from their AOE's, and stun them all at the same time. Tab over to bow and triangle shot them. Tab back to dagger and restart the process by darting in and giving them another dose of SK and DS. If its a noob party, they're all clumped together running directly at you which makes your job easier since SK is a directional AOE. If the party has some experienced people or has people with high level alts, they know your tactics and will not have flagged on you or will have spread out.

There is no shame in running away at this point if you have not killed the party. You have taken little damage, your speed skill is on the verge of running out, and that group of people are pissed. But they are also either dead of heavily damaged with little to no shield left. When your wind moving has cooled down and you are up to it again, go in and finish them off. You're likely to die a lot fo the time when you try to PK an entire party. Its 6 on 1. You should lose every once in a while, but the satisfaction of a perfectly executed party PK is awesome.


Caveat: This is my build and its what I perceive to be an excellent build for a hunter. Its not the only option available and it may not even be the best one. We all have our preferences. As a hunter who has tinkered around with and toyed with almost every build you can imagine its the one I found to be the best and most effective for both levelling and haivng fun with the PVP/PK system.

เทคนิคการเล่น Hunter การอัพสกิลlv.1-90

เทคนิคการเล่น Hunter การอัพสกิลlv.1-90
Congratulations on selecting a hunter!

This guide will get you up to level 90 using what is known as the lvl 12 dagger Full Heal hunter build. This is the build that I recommend to all new hunters starting the game.


Starting Out (level 1-12):

Until you hit level 12 on your hunter you will be using your bow as your only weapon. At level 12 you will buy your bow and dagger that you will keep until level 90.

Training Location: Outsite Loa/Braiken Castle/ & Lower North Morte/North Aries

Your Weapons to buy:



Yes, thats right you will be using the same weapon the entire time! A hunter gets the majority of their damage from the skills and not the level of weapon like most other classes. While they are wasting points into str/dex/spr to hold higher weapons you will be allocating all your stat points into gaining more hp and shield.

Stats at level 12: Str 8 Dex 18 Heal 41 Spr 3

Skill Layout at level 12:



Level 20:

Training Location: Denebe>HeiHarp

Stats at level 20: Str 8 Dex 18 Heal 81 Spr 3

Skill Layout at level 20:


Level 30:

Training Location: HeiHarp>Frozen Valley>Nunvice>Parca Temple

At level 34 you can now enter the Nunvice Instance Dungeon. This is the best place to train until lvl 45~50 in regards to exp per hour. At level 35 you can enter the back section of Parca Temple, good exp back there.

Stats at level 30: Str 8 Dex 18 Heal 131 Spr 3

Skill Layout at level 30:



Level 40:

Training Location: Nunvice>Upper Frozen Valley>Norak 2nd Floor>Castor Cave 2nd Floor

Nunvice is still the best place to train until lvl 45~50 in regards to exp per hour. The second choice location is what is known as the "E Room" in Norak 2nd Floor (N2). Here is a picture of the "E Room" :


Stats at level 40: Str 8 Dex 18 Heal 181 Spr 3

Skill Layout at level 40:


Level 50:

Training Location: Norak 2nd Floor>Castor Cave 2nd Floor>"88" in Crespo

Continue to grind in the "E Room" until level 55. At level 55 you may now enter the Crespo Map! The best spot to train from now until level 60 will be at the location called "88." Here is "88" on the crespo map:


Stats at level 50: Str 8 Dex 18 Heal 221 Spr 3

Skill Layout at level 50:


Level 60:

Training Location: Crespo Dungeon C/B runs

Now you are able to enter the Treasure of Crespo Instance Dungeon! You may now join in your first DP (Dungeon Party) This dungeon costs 300k per run and that cost is divided amongst the pt members who enter. The 300k is paid by whomever is the first to enter and all the other members drop their share once in the dungeon for the party leader to pick up. (ie 6 man pt = 50k, 5 man pt = 66k, 4 man pt = 75k)


Crespo DP tips:

-"Fast C/B/A runs" are when the party fights through the dungeon up until the Coffin Monsters then "relogg" to get out of the dungeon. This takes about 10~15 minutes depending on your pt level and is the fastest way to get xp.

-Look for wingers or 90+ players hanging out around the dungeon, they often offer free Full C runs to lowbies while they are farming Argates. This means you get to go in dungeon for free and just watch as they run the dungeon all the while getting free xp. Remember if you are running with these high levels THEY DO NOT need your help, just stay out of the way and do not try and fight along with them. Doing so will most likely just irritate them and not offer to let you come for free again. A pt of 2 wingers can complete the dungeon in about 15 minutes if they are organized, which gives you about twice the xp in the same amount of time doing a "fast run" with a pt of players around your level.

-At level 65 try a solo C run for fun. You should be able to complete a full run by yourself with some practice. This will get you an argate and some gems so you can start saving up money for when you get high enough for the coveted T3 gloves/boots/pants in your 80's and for a nice bow/xbow at lvl 90.

Stats at level 60: Str 8 Dex 18 Heal 271 Spr 3

Skill Layout at level 60:


Level 70:

Training Location: Crespo DP > Draco CQs

I still recommend Crespo as the best xp until level 80, but it does get boring so we have a new map to go to at 65 which is Draco Desert. The best xp although is still in Crespo doin Fast B/A runs.

I know you can get into the Draco Desert map at level 65, but the only thing worth doing there is Commissioned Quests (CQs) and if you are only 65 you just get 1 CQ thats just a waste of time. So I recommend going to Draco at level 70 to run both the level 70 and level 75 CQs when you get high enough. Any other CQ in Draco is not worth your time or money, so do not do them.


Stats at level 70: Str 8 Dex 18 Heal 321 Spr 3

Skill Layout at level 70:


Level 80:

Training Location: Python L1/L2

All you need to do until level 90 now is grind in Python L1/L2. Enter the map and ask if they are any slots in L1/L2 and go to whichever area has a spot open. Once you get there you will easily get the hang of things. Just follow the driver and aoe when everyone else does.

Here is a map of the two locations:



Stats at level 80: Str 8 Dex 18 Heal 371 Spr 3

Skill Layout at level 80:



Level 89~90 Transition:

At level 90 I recommend you throw away those noob weapons and switch to a Bow/Xbow/dagger tribuild.

This is where you will be using one your free reskill and restat that you are offered. The stat reset is done by talking with Kata located in Parca Temple. The skill reset is done at your skill master in either Loa or Braiken.

Buy an inexpensive level 85 bow and xbow, no more than +5. Save your money for good level 95 weapons. You will go from 90-95 very quickly anyways.

As for your dagger, go with the highest dagger you can get while staying under the strength requirement of your xbow. Which means the level 72 dagger with the level 85 xbow/bow and the level 78 dagger with the level 95 xbow/bow.

Recommended stats at level 90: Str 38 Dex 205 Heal 214 Spr 3

Recommended Tri-build Skill Layout at level 90:




I know there is alot of controversy over going tribuild at level 90, but really V-Shot only needs to be at level 1 for the effect. That gives you 9 free skill points to use in dagger so you can use dead-spin. Plus you have 4 extra skill points which you can add into any of your other skills or use for fishing, like I do.

You are on your own now, good luck with the rest of your time in 2Moons. Cool

*EDIT* For those that do not want a tri-build here is my recommended skill layout at 90. The only difference is that V-Shot is maxed. Still with 4 points left over.

การเก็บเวเวลของ Hunter lv.1-80

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Official Dagger Hunter AoE Spots by Level Reply with quote
Basically to solo AoE, you would aggro 2-4 mobs, run to a non-aggro, stop and AoE there so you can hit as many as possible. Either run in circle or zig-zag so you won't lose em. avoid range attackers cuz they won't follow you, or run other mobs to them and AoE there.

For AoE builds, most of our damage come from skills and not dagger damage or stat. That means Heal as the most important stat for a dagger hunter, because it gives you more pvp shield, def, and HP. I also believe dex is second-most important because effects bow/xbow damage, your hit chance (attack rating or AR), and guard. Str and Spirit are the least important stats, but if you feel like you always run out of MP then put in Spirit a few points, or use +MP gems. My latest build is a Hybrid Dagger/Xbow build, where I put just enough Str, Dex for the latest Dagger and Xbow, 5 in spirit, and the rest in Heal. Not the strongest in Duel or Solo grinding, but I like its versatility. At Lv 66 I have something like 32 Str, 153 Dex, 150 Heal, and I'm liking it. I've heard builds that are all heal and they only use a Lv 12 dagger up to Lv 90...point is, there're many other viable builds out there, so try them out and pick one that matches your play style.

Please contribute if you know a good spot. for starter:

1-14: No AoE for ya. use your weak arse bow Smile

15-16: Denebe. grab a few knights and run to another mob nearby.

16-20: Den of Norak 1, those lvl 17 bugs at near entrance from denebe. They are non-aggro but there're many. run around stab em all and then AoE. FAST exp.

20-24: lv 20 Mantis NW in denebe, near 2 small pools. there're lots of them. FAST exp. grab matis quest at farmer also.

24-30: no AoE spots that i know of. you're better off grouping in heihaf. set return point in parka shrine.

30-34:Heihaf penril knights. start from shrine, go south east a little. many knights there. then continue down south followin path between 2 lakes. great spot at the very end. at 33 you can go up along the East edge of map, lots of mobs there. I ran up and down between 2 spots constantly AoEing. I duo with an AoE knight and it worked well here. Another option is grouping.

34-50: 34 dungeon in requies beach. your goal at lvl 34 is not to die and run out of money Smile once you get level 36 it's much easier. At lvl 37 I got to the end statue with 15 mins left. You can MAKE money actually, if you want, by solving the maze in training space and grabbing all the chests. I went from $100k at lvl 34, down to 35k due to noobness and dying, then now I'm back to 100k+, gained 3 levels. TIPS: fight mobs at the wood doors, and chests. your AoE will knock em out as well.

50+: I will post both soloing and grouping spots, but grouping is encouraged, cuz it's more fun, less work, and fast exp.

50-56: Norak 2 (port from braiken) is best. Find a good AoE group, one with a healer, driver, and at least 1 more AoE class. The first 3 rooms of the left side are good. Have everyone follow the driver, who runs around the room, gather around 10+ mobs, stop and AoE them all. I found this the fastest way to level, if you have a good group. People always love to have a dagger hunter in their party. Make lots of friends, and you'll get invited every time you log on Smile

56-64: Crespo (port from Parka Shrine). ya ya, you can go at 55 but many people will not want you in group, cuz you're low level for the minibosses. go back to norak 2 if you can't find an aoe group here. If you're in a low level group, find smaller mobs area to AoE.

There is a spot here that you can level up very very fast. Some people call it the "SWEETSPOT", or "HOTSPOT", many call it "88" spot. No, it's not anything like 69 you perv! Smile. It's got that name because of the cord. 88:88 (NW) on the map. here mobs respawn very fast all around you. Have 1-3 pullers bring minibosses+mobs to the group depending on how many mobs your group can handle. FAST EXP!

I also tried dungeon, and disappointed at the exp rate due to lag, d/c, deaths,...and the nature of dungeon party downtime. Unless you have a really good party, leveling in dungeon is not reccomended. I found the 88:88 spot is faster to level. With a really really good party (with some Lv 70+), you can level in dungeon super fast. I know someone who went from 63 to 66 in ONE day doing lots of dungeon runs (I think 45+ runs).

65+: Draco dessert. I went all over the map and tried soloing AoE. AT Lv 65, the best solo spot is NW, front of the entrance to Norak 2. Exp rate here is pretty fast, I was getting around 3k each mob, and 4 mobs each round. This is the first fast exp, soloable spot since Nunvice. If you're a good dagger spec, it beats 88:88 group hands down. 2 to most 3 shots and they are all dead. Bring lots of pots, and watch out for pkers, they will show you no mercy Smile

Grouping is another option, exp rate is similar maybe a little slower than soloing, but you can save some pots, and it's much less work. I prefer grouping though unless I can't find a group. At the time of this writing, there aren't many players in draco yet, unlike Crespo. You will often not be able to find a group.
The fastest exp groups I found was ones training along the Eastern edge of the map. Split party into 2 groups of 3, first group starts at bottom SE corner, second group starts at middle-top. Then both run towards each other, meeting in mid way, bringing along all the mobs, then merge and AoE them all.

68+: If you can't find group and want to solo, go to the SE corner of the map. Mobs here give 3.4k each, 3.8k with exp amulet. They repop fast. if you're not a heal dagger, and keep dying, stick with the NW area and wait until you're 69.

65-80: If you get tired of draco or have a good group, try dungeon. exp rate depends on how good your group is. Fastest way to exp here, like above, splitting your party into 3-3, and one group do an objective, while the other running to the next objective. a really good group is a must, or you will die. If done right, you will level really fast.

80+: I'm not there yet Smile